MonoBehaviour.OnTriggerExit(Collider)

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Parámetros

otherEl otro Collider involucrado en esta colisión.

Descripción

OnTriggerExit se llama cunado el Collider other ha parado de tocar el trigger.

This message is sent to the trigger and the collider that touches the trigger. Note: Trigger events are only sent if one of the colliders also has a rigidbody attached. Trigger events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions.

// Destroy everything that leaves the trigger

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { void OnTriggerExit(Collider other) { Destroy(other.gameObject); } }

OnTriggerExit puede ser una co-routine, simplemente utilice la declaración yield en la función.