struct in UnityEngine.Experimental.U2D
Cambiar al ManualAdditional data about the shape's control point. This is useful during tessellation of the shape.
| bevelCutoff | The threshold of the angle that decides if it should be tessellated as a curve or a corner. | 
| bevelSize | The radius of the curve to be tessellated. | 
| corner | True will indicate that this point should be tessellated as a corner or a continuous line otherwise. | 
| height | The height of the tessellated edge. | 
| spriteIndex | The Sprite to be used for a particular edge. |