Global Namespace
MaterialOverride
MaterialOverrideAsset
MaterialOverrideAsset.OverrideData
MaterialOverrideAssetEditor
MaterialOverrideEditor
MaterialOverrideSystem
Unity.Rendering
ActiveLODGroupMask
AddLodRequirementComponents
AmbientProbeTag
BlendProbeTag
BuiltinMaterialPropertyUnity_DynamicLightmapST
BuiltinMaterialPropertyUnity_LightData
BuiltinMaterialPropertyUnity_LightIndices
BuiltinMaterialPropertyUnity_LightmapIndex
BuiltinMaterialPropertyUnity_LightmapST
BuiltinMaterialPropertyUnity_LODFade
BuiltinMaterialPropertyUnity_MatrixPreviousM
BuiltinMaterialPropertyUnity_MatrixPreviousMI_Tag
BuiltinMaterialPropertyUnity_MotionVectorsParams
BuiltinMaterialPropertyUnity_MotionVectorsParams_Shared
BuiltinMaterialPropertyUnity_ProbesOcclusion
BuiltinMaterialPropertyUnity_ProbeVolumeMin
BuiltinMaterialPropertyUnity_ProbeVolumeParams
BuiltinMaterialPropertyUnity_ProbeVolumeSizeInv
BuiltinMaterialPropertyUnity_ProbeVolumeWorldToObject
BuiltinMaterialPropertyUnity_RenderingLayer
BuiltinMaterialPropertyUnity_RenderingLayer_Shared
BuiltinMaterialPropertyUnity_SHAb
BuiltinMaterialPropertyUnity_SHAg
BuiltinMaterialPropertyUnity_SHAr
BuiltinMaterialPropertyUnity_SHBb
BuiltinMaterialPropertyUnity_SHBg
BuiltinMaterialPropertyUnity_SHBr
BuiltinMaterialPropertyUnity_SHC
BuiltinMaterialPropertyUnity_SpecCube0_HDR
BuiltinMaterialPropertyUnity_WorldTransformParams
BuiltinMaterialPropertyUnity_WorldTransformParams_Shared
ChunkInstanceLodEnabled
ChunkWorldRenderBounds
CullingStats
CustomProbeTag
DefaultValueBlitDescriptor
DeformationsInPresentation
DisableRendering
FinalizePushSkinMatrixSystem
FinalizePushSkinMatrixSystemBase
FrozenRenderSceneTag
FrustumPlanes
FrustumPlanes.IntersectResult
FrustumPlanes.PlanePacket4
GpuUploadOperation
GpuUploadOperation.UploadOperationKind
HDRPMaterialPropertyAlphaCutoff
HDRPMaterialPropertyAORemapMax
HDRPMaterialPropertyAORemapMin
HDRPMaterialPropertyBaseColor
HDRPMaterialPropertyDetailAlbedoScale
HDRPMaterialPropertyDetailNormalScale
HDRPMaterialPropertyDetailSmoothnessScale
HDRPMaterialPropertyDiffusionProfileHash
HDRPMaterialPropertyEmissiveColor
HDRPMaterialPropertyMetallic
HDRPMaterialPropertySmoothness
HDRPMaterialPropertySmoothnessRemapMax
HDRPMaterialPropertySmoothnessRemapMin
HDRPMaterialPropertySpecularColor
HDRPMaterialPropertyThickness
HDRPMaterialPropertyThicknessRemap
HDRPMaterialPropertyUnlitColor
HeapAllocator
HeapBlock
HLOD
HLODComponent
HybridBatchPartition
HybridChunkCullingData
HybridChunkInfo
HybridRendererSystem
HybridRendererSystem.BatchPropertyOverrideStatus
HybridRendererSystem.SharedComponentOverridesInfo
IHybridSharedComponentFloat4Override
LightMaps
LODGroupExtensions
LODGroupExtensions.LODParams
LodRequirementsUpdateSystem
MaterialColor
MaterialPropertyAttribute
MaterialPropertyDefaultValue
MaterialPropertyFormat
MatrixPreviousSystem
MeshLODComponent
MeshLODGroupComponent
MeshRendererConversion
PerInstanceCullingTag
PrepareSkinMatrixSystem
PrepareSkinMatrixSystemBase
PushMeshDataSystem
PushMeshDataSystemBase
RenderBounds
RenderMesh
RenderMeshDescription
RenderMeshFlippedWindingTag
RenderMeshUtility
SkinnedMeshRendererConversion
SparseUploader
StructuralChangePresentationSystemGroup
ThreadedSparseUploader
ThreadedSparseUploader.MatrixType
UpdateHybridChunksStructure
UpdatePresentationSystemGroup
URPMaterialPropertyBaseColor
URPMaterialPropertyBumpScale
URPMaterialPropertyCutoff
URPMaterialPropertyEmissionColor
URPMaterialPropertyMetallic
URPMaterialPropertyOcclusionStrength
URPMaterialPropertySmoothness
URPMaterialPropertySpecColor
WorldRenderBounds
WorldToLocal_Tag
Unity.Rendering.Authoring
MaterialColor
MaterialColorSystem