Struct BuiltinMaterialPropertyUnity_RenderingLayer
Namespace: Unity.Rendering
Syntax
[MaterialProperty("unity_RenderingLayer", MaterialPropertyFormat.Float4, (short)-1)]
public struct BuiltinMaterialPropertyUnity_RenderingLayer : IComponentData
Fields
Value
Declaration
public uint4 Value
Field Value
Type | Description |
---|---|
uint4 |