Class MatrixPreviousSystem
Inherited Members
Unity.Entities.SystemBase.UnmanagedUpdate$BurstManaged(System.IntPtr, Unity.Entities.SystemDependencySafetyUtility.SafetyErrorDetails)
Namespace: Unity.Rendering
Syntax
[ExecuteAlways]
[AlwaysUpdateSystem]
[UpdateInGroup(typeof(PresentationSystemGroup))]
[UpdateAfter(typeof(HybridRendererSystem))]
public class MatrixPreviousSystem : SystemBase
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnUpdate()
Declaration
protected override void OnUpdate()