Struct URPMaterialPropertyOcclusionStrength
Namespace: Unity.Rendering
Syntax
[MaterialProperty("_OcclusionStrength", MaterialPropertyFormat.Float, (short)-1)]
[GenerateAuthoringComponent]
public struct URPMaterialPropertyOcclusionStrength : IComponentData
Fields
Value
Declaration
public float Value
Field Value
| Type | Description |
|---|---|
| Single |