Class UpdateHybridChunksStructure
Renders all Entities containing both RenderMesh and LocalToWorld components.
Inherited Members
Unity.Entities.SystemBase.UnmanagedUpdate$BurstManaged(System.IntPtr, Unity.Entities.SystemDependencySafetyUtility.SafetyErrorDetails)
Namespace: Unity.Rendering
Syntax
[ExecuteAlways]
[AlwaysUpdateSystem]
[UpdateInGroup(typeof(StructuralChangePresentationSystemGroup))]
public class UpdateHybridChunksStructure : SystemBase
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnUpdate()
Declaration
protected override void OnUpdate()