Struct BuiltinMaterialPropertyUnity_ProbeVolumeWorldToObject
Namespace: Unity.Rendering
Syntax
[MaterialProperty("unity_ProbeVolumeWorldToObject", MaterialPropertyFormat.Float4x4, (short)-1)]
public struct BuiltinMaterialPropertyUnity_ProbeVolumeWorldToObject : IComponentData
Fields
Value
Declaration
public float4x4 Value
Field Value
Type | Description |
---|---|
float4x4 |