Struct BuiltinMaterialPropertyUnity_WorldTransformParams
Namespace: Unity.Rendering
Syntax
[MaterialProperty("unity_WorldTransformParams", MaterialPropertyFormat.Float4, (short)-1)]
public struct BuiltinMaterialPropertyUnity_WorldTransformParams : IComponentData
Fields
Value
Declaration
public float4 Value
Field Value
| Type | Description |
|---|---|
| float4 |