Struct HDRPMaterialPropertyUnlitColor
Namespace: Unity.Rendering
Syntax
[MaterialProperty("_UnlitColor", MaterialPropertyFormat.Float4, (short)-1)]
[GenerateAuthoringComponent]
public struct HDRPMaterialPropertyUnlitColor : IComponentData
Fields
Value
Declaration
public float4 Value
Field Value
Type | Description |
---|---|
float4 |