Struct BuiltinMaterialPropertyUnity_RenderingLayer_Shared
Namespace: Unity.Rendering
Syntax
[MaterialProperty("unity_RenderingLayer", MaterialPropertyFormat.Float4, (short)-1)]
public struct BuiltinMaterialPropertyUnity_RenderingLayer_Shared : IHybridSharedComponentFloat4Override, ISharedComponentData
Fields
Value
Declaration
public uint4 Value
Field Value
Type | Description |
---|---|
uint4 |
Methods
GetFloat4OverrideData()
Declaration
public float4 GetFloat4OverrideData()
Returns
Type | Description |
---|---|
float4 |