BeginSample(string)
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Wraps BeginSample on a CommandBuffer.
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BeginSample(ProfilerMarker)
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Wraps BeginSample on a CommandBuffer.
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BeginSample(CustomSampler)
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Wraps BeginSample on a CommandBuffer.
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BuildRayTracingAccelerationStructure(RayTracingAccelerationStructure)
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Wraps BuildRayTracingAccelerationStructure on a CommandBuffer.
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BuildRayTracingAccelerationStructure(RayTracingAccelerationStructure, Vector3)
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Wraps BuildRayTracingAccelerationStructure on a CommandBuffer.
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CopyCounterValue(ComputeBuffer, ComputeBuffer, uint)
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Wraps CopyCounterValue on a CommandBuffer.
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CopyCounterValue(ComputeBuffer, GraphicsBuffer, uint)
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Wraps CopyCounterValue on a CommandBuffer.
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CopyCounterValue(GraphicsBuffer, ComputeBuffer, uint)
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Wraps CopyCounterValue on a CommandBuffer.
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CopyCounterValue(GraphicsBuffer, GraphicsBuffer, uint)
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Wraps CopyCounterValue on a CommandBuffer.
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DisableKeyword(ComputeShader, ref LocalKeyword)
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Wraps DisableKeyword on a CommandBuffer.
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DisableKeyword(Material, ref LocalKeyword)
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Wraps DisableKeyword on a CommandBuffer.
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DisableKeyword(ref GlobalKeyword)
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Wraps DisableKeyword on a CommandBuffer.
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DisableScissorRect()
|
Wraps DisableScissorRect on a CommandBuffer.
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DisableShaderKeyword(string)
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Wraps DisableShaderKeyword on a CommandBuffer.
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DispatchCompute(ComputeShader, int, int, int, int)
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Wraps DispatchCompute on a CommandBuffer.
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DispatchCompute(ComputeShader, int, ComputeBuffer, uint)
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Wraps DispatchCompute on a CommandBuffer.
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DispatchCompute(ComputeShader, int, GraphicsBuffer, uint)
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Wraps DispatchCompute on a CommandBuffer.
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DispatchRays(RayTracingShader, string, uint, uint, uint, Camera)
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Wraps DispatchRays on a CommandBuffer.
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EnableKeyword(ComputeShader, ref LocalKeyword)
|
Wraps EnableKeyword on a CommandBuffer.
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EnableKeyword(Material, ref LocalKeyword)
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Wraps EnableKeyword on a CommandBuffer.
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EnableKeyword(ref GlobalKeyword)
|
Wraps EnableKeyword on a CommandBuffer.
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EnableScissorRect(Rect)
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Wraps EnableScissorRect on a CommandBuffer.
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EnableShaderKeyword(string)
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Wraps EnableShaderKeyword on a CommandBuffer.
|
EndSample(string)
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Wraps EndSample on a CommandBuffer.
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EndSample(ProfilerMarker)
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Wraps EndSample on a CommandBuffer.
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EndSample(CustomSampler)
|
Wraps EndSample on a CommandBuffer.
|
IncrementUpdateCount(RenderTargetIdentifier)
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Wraps IncrementUpdateCount on a CommandBuffer.
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InvokeOnRenderObjectCallbacks()
|
Wraps InvokeOnRenderObjectCallbacks on a CommandBuffer.
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IssuePluginCustomBlit(IntPtr, uint, RenderTargetIdentifier, RenderTargetIdentifier, uint, uint)
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Wraps IssuePluginCustomBlit on a CommandBuffer.
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IssuePluginCustomTextureUpdateV2(IntPtr, Texture, uint)
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Wraps IssuePluginCustomTextureUpdateV2 on a CommandBuffer.
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IssuePluginEvent(IntPtr, int)
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Wraps IssuePluginEvent on a CommandBuffer.
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IssuePluginEventAndData(IntPtr, int, IntPtr)
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Wraps IssuePluginEventAndData on a CommandBuffer.
|
MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType, int)
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Wraps MarkLateLatchMatrixShaderPropertyID on a CommandBuffer.
|
SetBufferCounterValue(ComputeBuffer, uint)
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Wraps SetBufferCounterValue on a CommandBuffer.
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SetBufferCounterValue(GraphicsBuffer, uint)
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Wraps SetBufferCounterValue on a CommandBuffer.
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SetBufferData(ComputeBuffer, Array)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData(ComputeBuffer, Array, int, int, int)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData(GraphicsBuffer, Array)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData(GraphicsBuffer, Array, int, int, int)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(ComputeBuffer, List<T>)
|
Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(ComputeBuffer, List<T>, int, int, int)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(ComputeBuffer, NativeArray<T>)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(ComputeBuffer, NativeArray<T>, int, int, int)
|
Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(GraphicsBuffer, List<T>)
|
Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(GraphicsBuffer, List<T>, int, int, int)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(GraphicsBuffer, NativeArray<T>)
|
Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(GraphicsBuffer, NativeArray<T>, int, int, int)
|
Wraps SetBufferData on a CommandBuffer.
|
SetComputeBufferParam(ComputeShader, int, int, ComputeBuffer)
|
Wraps SetComputeBufferParam on a CommandBuffer.
|
SetComputeBufferParam(ComputeShader, int, int, GraphicsBuffer)
|
Wraps SetComputeBufferParam on a CommandBuffer.
|
SetComputeBufferParam(ComputeShader, int, int, GraphicsBufferHandle)
|
Wraps SetComputeBufferParam on a CommandBuffer.
|
SetComputeBufferParam(ComputeShader, int, string, ComputeBuffer)
|
Wraps SetComputeBufferParam on a CommandBuffer.
|
SetComputeBufferParam(ComputeShader, int, string, GraphicsBuffer)
|
Wraps SetComputeBufferParam on a CommandBuffer.
|
SetComputeBufferParam(ComputeShader, int, string, GraphicsBufferHandle)
|
Wraps SetComputeBufferParam on a CommandBuffer.
|
SetComputeConstantBufferParam(ComputeShader, int, ComputeBuffer, int, int)
|
Wraps SetComputeConstantBufferParam on a CommandBuffer.
|
SetComputeConstantBufferParam(ComputeShader, int, GraphicsBuffer, int, int)
|
Wraps SetComputeConstantBufferParam on a CommandBuffer.
|
SetComputeConstantBufferParam(ComputeShader, string, ComputeBuffer, int, int)
|
Wraps SetComputeConstantBufferParam on a CommandBuffer.
|
SetComputeConstantBufferParam(ComputeShader, string, GraphicsBuffer, int, int)
|
Wraps SetComputeConstantBufferParam on a CommandBuffer.
|
SetComputeFloatParam(ComputeShader, int, float)
|
Wraps SetComputeFloatParam on a CommandBuffer.
|
SetComputeFloatParam(ComputeShader, string, float)
|
Wraps SetComputeFloatParam on a CommandBuffer.
|
SetComputeFloatParams(ComputeShader, int, params float[])
|
Wraps SetComputeFloatParams on a CommandBuffer.
|
SetComputeFloatParams(ComputeShader, string, params float[])
|
Wraps SetComputeFloatParams on a CommandBuffer.
|
SetComputeIntParam(ComputeShader, int, int)
|
Wraps SetComputeIntParam on a CommandBuffer.
|
SetComputeIntParam(ComputeShader, string, int)
|
Wraps SetComputeIntParam on a CommandBuffer.
|
SetComputeIntParams(ComputeShader, int, params int[])
|
Wraps SetComputeIntParams on a CommandBuffer.
|
SetComputeIntParams(ComputeShader, string, params int[])
|
Wraps SetComputeIntParams on a CommandBuffer.
|
SetComputeMatrixArrayParam(ComputeShader, int, Matrix4x4[])
|
Wraps SetComputeMatrixArrayParam on a CommandBuffer.
|
SetComputeMatrixArrayParam(ComputeShader, string, Matrix4x4[])
|
Wraps SetComputeMatrixArrayParam on a CommandBuffer.
|
SetComputeMatrixParam(ComputeShader, int, Matrix4x4)
|
Wraps SetComputeMatrixParam on a CommandBuffer.
|
SetComputeMatrixParam(ComputeShader, string, Matrix4x4)
|
Wraps SetComputeMatrixParam on a CommandBuffer.
|
SetComputeTextureParam(ComputeShader, int, int, TextureHandle)
|
Wraps SetComputeTextureParam on a CommandBuffer.
|
SetComputeTextureParam(ComputeShader, int, int, TextureHandle, int)
|
Wraps SetComputeTextureParam on a CommandBuffer.
|
SetComputeTextureParam(ComputeShader, int, int, TextureHandle, int, RenderTextureSubElement)
|
Wraps SetComputeTextureParam on a CommandBuffer.
|
SetComputeTextureParam(ComputeShader, int, string, TextureHandle)
|
Wraps SetComputeTextureParam on a CommandBuffer.
|
SetComputeTextureParam(ComputeShader, int, string, TextureHandle, int)
|
Wraps SetComputeTextureParam on a CommandBuffer.
|
SetComputeTextureParam(ComputeShader, int, string, TextureHandle, int, RenderTextureSubElement)
|
Wraps SetComputeTextureParam on a CommandBuffer.
|
SetComputeVectorArrayParam(ComputeShader, int, Vector4[])
|
Wraps SetComputeVectorArrayParam on a CommandBuffer.
|
SetComputeVectorArrayParam(ComputeShader, string, Vector4[])
|
Wraps SetComputeVectorArrayParam on a CommandBuffer.
|
SetComputeVectorParam(ComputeShader, int, Vector4)
|
Wraps SetComputeVectorParam on a CommandBuffer.
|
SetComputeVectorParam(ComputeShader, string, Vector4)
|
Wraps SetComputeVectorParam on a CommandBuffer.
|
SetGlobalBuffer(int, ComputeBuffer)
|
Wraps SetGlobalBuffer on a CommandBuffer.
|
SetGlobalBuffer(int, GraphicsBuffer)
|
Wraps SetGlobalBuffer on a CommandBuffer.
|
SetGlobalBuffer(string, ComputeBuffer)
|
Wraps SetGlobalBuffer on a CommandBuffer.
|
SetGlobalBuffer(string, GraphicsBuffer)
|
Wraps SetGlobalBuffer on a CommandBuffer.
|
SetGlobalColor(int, Color)
|
Wraps SetGlobalColor on a CommandBuffer.
|
SetGlobalColor(string, Color)
|
Wraps SetGlobalColor on a CommandBuffer.
|
SetGlobalConstantBuffer(ComputeBuffer, int, int, int)
|
Wraps SetGlobalConstantBuffer on a CommandBuffer.
|
SetGlobalConstantBuffer(ComputeBuffer, string, int, int)
|
Wraps SetGlobalConstantBuffer on a CommandBuffer.
|
SetGlobalConstantBuffer(GraphicsBuffer, int, int, int)
|
Wraps SetGlobalConstantBuffer on a CommandBuffer.
|
SetGlobalConstantBuffer(GraphicsBuffer, string, int, int)
|
Wraps SetGlobalConstantBuffer on a CommandBuffer.
|
SetGlobalDepthBias(float, float)
|
Wraps SetGlobalDepthBias on a CommandBuffer.
|
SetGlobalFloat(int, float)
|
Wraps SetGlobalFloat on a CommandBuffer.
|
SetGlobalFloat(string, float)
|
Wraps SetGlobalFloat on a CommandBuffer.
|
SetGlobalFloatArray(int, List<float>)
|
Wraps SetGlobalFloatArray on a CommandBuffer.
|
SetGlobalFloatArray(int, float[])
|
Wraps SetGlobalFloatArray on a CommandBuffer.
|
SetGlobalFloatArray(string, List<float>)
|
Wraps SetGlobalFloatArray on a CommandBuffer.
|
SetGlobalFloatArray(string, float[])
|
Wraps SetGlobalFloatArray on a CommandBuffer.
|
SetGlobalInt(int, int)
|
Wraps SetGlobalInt on a CommandBuffer.
|
SetGlobalInt(string, int)
|
Wraps SetGlobalInt on a CommandBuffer.
|
SetGlobalInteger(int, int)
|
Wraps SetGlobalInteger on a CommandBuffer.
|
SetGlobalInteger(string, int)
|
Wraps SetGlobalInteger on a CommandBuffer.
|
SetGlobalMatrix(int, Matrix4x4)
|
Wraps SetGlobalMatrix on a CommandBuffer.
|
SetGlobalMatrix(string, Matrix4x4)
|
Wraps SetGlobalMatrix on a CommandBuffer.
|
SetGlobalMatrixArray(int, List<Matrix4x4>)
|
Wraps SetGlobalMatrixArray on a CommandBuffer.
|
SetGlobalMatrixArray(int, Matrix4x4[])
|
Wraps SetGlobalMatrixArray on a CommandBuffer.
|
SetGlobalMatrixArray(string, List<Matrix4x4>)
|
Wraps SetGlobalMatrixArray on a CommandBuffer.
|
SetGlobalMatrixArray(string, Matrix4x4[])
|
Wraps SetGlobalMatrixArray on a CommandBuffer.
|
SetGlobalTexture(int, TextureHandle)
|
Wraps SetGlobalTexture on a CommandBuffer.
|
SetGlobalTexture(int, TextureHandle, RenderTextureSubElement)
|
Wraps SetGlobalTexture on a CommandBuffer.
|
SetGlobalTexture(string, TextureHandle)
|
Wraps SetGlobalTexture on a CommandBuffer.
|
SetGlobalTexture(string, TextureHandle, RenderTextureSubElement)
|
Wraps SetGlobalTexture on a CommandBuffer.
|
SetGlobalVector(int, Vector4)
|
Wraps SetGlobalVector on a CommandBuffer.
|
SetGlobalVector(string, Vector4)
|
Wraps SetGlobalVector on a CommandBuffer.
|
SetGlobalVectorArray(int, List<Vector4>)
|
Wraps SetGlobalVectorArray on a CommandBuffer.
|
SetGlobalVectorArray(int, Vector4[])
|
Wraps SetGlobalVectorArray on a CommandBuffer.
|
SetGlobalVectorArray(string, List<Vector4>)
|
Wraps SetGlobalVectorArray on a CommandBuffer.
|
SetGlobalVectorArray(string, Vector4[])
|
Wraps SetGlobalVectorArray on a CommandBuffer.
|
SetInvertCulling(bool)
|
Wraps SetInvertCulling on a CommandBuffer.
|
SetKeyword(ComputeShader, ref LocalKeyword, bool)
|
Wraps SetKeyword on a CommandBuffer.
|
SetKeyword(Material, ref LocalKeyword, bool)
|
Wraps SetKeyword on a CommandBuffer.
|
SetKeyword(ref GlobalKeyword, bool)
|
Wraps SetKeyword on a CommandBuffer.
|
SetLateLatchProjectionMatrices(Matrix4x4[])
|
Wraps SetLateLatchProjectionMatrices on a CommandBuffer.
|
SetRayTracingAccelerationStructure(ComputeShader, int, int, RayTracingAccelerationStructure)
|
Wraps SetRayTracingAccelerationStructure on a CommandBuffer.
|
SetRayTracingAccelerationStructure(ComputeShader, int, string, RayTracingAccelerationStructure)
|
Wraps SetRayTracingAccelerationStructure on a CommandBuffer.
|
SetRayTracingAccelerationStructure(RayTracingShader, int, RayTracingAccelerationStructure)
|
Wraps SetRayTracingAccelerationStructure on a CommandBuffer.
|
SetRayTracingAccelerationStructure(RayTracingShader, string, RayTracingAccelerationStructure)
|
Wraps SetRayTracingAccelerationStructure on a CommandBuffer.
|
SetRayTracingBufferParam(RayTracingShader, int, ComputeBuffer)
|
Wraps SetRayTracingBufferParam on a CommandBuffer.
|
SetRayTracingBufferParam(RayTracingShader, int, GraphicsBuffer)
|
Wraps SetRayTracingBufferParam on a CommandBuffer.
|
SetRayTracingBufferParam(RayTracingShader, int, GraphicsBufferHandle)
|
Wraps SetRayTracingBufferParam on a CommandBuffer.
|
SetRayTracingBufferParam(RayTracingShader, string, ComputeBuffer)
|
Wraps SetRayTracingBufferParam on a CommandBuffer.
|
SetRayTracingBufferParam(RayTracingShader, string, GraphicsBuffer)
|
Wraps SetRayTracingBufferParam on a CommandBuffer.
|
SetRayTracingBufferParam(RayTracingShader, string, GraphicsBufferHandle)
|
Wraps SetRayTracingBufferParam on a CommandBuffer.
|
SetRayTracingConstantBufferParam(RayTracingShader, int, ComputeBuffer, int, int)
|
Wraps SetRayTracingConstantBufferParam on a CommandBuffer.
|
SetRayTracingConstantBufferParam(RayTracingShader, int, GraphicsBuffer, int, int)
|
Wraps SetRayTracingConstantBufferParam on a CommandBuffer.
|
SetRayTracingConstantBufferParam(RayTracingShader, string, ComputeBuffer, int, int)
|
Wraps SetRayTracingConstantBufferParam on a CommandBuffer.
|
SetRayTracingConstantBufferParam(RayTracingShader, string, GraphicsBuffer, int, int)
|
Wraps SetRayTracingConstantBufferParam on a CommandBuffer.
|
SetRayTracingFloatParam(RayTracingShader, int, float)
|
Wraps SetRayTracingFloatParam on a CommandBuffer.
|
SetRayTracingFloatParam(RayTracingShader, string, float)
|
Wraps SetRayTracingFloatParam on a CommandBuffer.
|
SetRayTracingFloatParams(RayTracingShader, int, params float[])
|
Wraps SetRayTracingFloatParams on a CommandBuffer.
|
SetRayTracingFloatParams(RayTracingShader, string, params float[])
|
Wraps SetRayTracingFloatParams on a CommandBuffer.
|
SetRayTracingIntParam(RayTracingShader, int, int)
|
Wraps SetRayTracingIntParam on a CommandBuffer.
|
SetRayTracingIntParam(RayTracingShader, string, int)
|
Wraps SetRayTracingIntParam on a CommandBuffer.
|
SetRayTracingIntParams(RayTracingShader, int, params int[])
|
Wraps SetRayTracingIntParams on a CommandBuffer.
|
SetRayTracingIntParams(RayTracingShader, string, params int[])
|
Wraps SetRayTracingIntParams on a CommandBuffer.
|
SetRayTracingMatrixArrayParam(RayTracingShader, int, params Matrix4x4[])
|
Wraps SetRayTracingMatrixArrayParam on a CommandBuffer.
|
SetRayTracingMatrixArrayParam(RayTracingShader, string, params Matrix4x4[])
|
Wraps SetRayTracingMatrixArrayParam on a CommandBuffer.
|
SetRayTracingMatrixParam(RayTracingShader, int, Matrix4x4)
|
Wraps SetRayTracingMatrixParam on a CommandBuffer.
|
SetRayTracingMatrixParam(RayTracingShader, string, Matrix4x4)
|
Wraps SetRayTracingMatrixParam on a CommandBuffer.
|
SetRayTracingTextureParam(RayTracingShader, int, TextureHandle)
|
Wraps SetRayTracingTextureParam on a CommandBuffer.
|
SetRayTracingTextureParam(RayTracingShader, string, TextureHandle)
|
Wraps SetRayTracingTextureParam on a CommandBuffer.
|
SetRayTracingVectorArrayParam(RayTracingShader, int, params Vector4[])
|
Wraps SetRayTracingVectorArrayParam on a CommandBuffer.
|
SetRayTracingVectorArrayParam(RayTracingShader, string, params Vector4[])
|
Wraps SetRayTracingVectorArrayParam on a CommandBuffer.
|
SetRayTracingVectorParam(RayTracingShader, int, Vector4)
|
Wraps SetRayTracingVectorParam on a CommandBuffer.
|
SetRayTracingVectorParam(RayTracingShader, string, Vector4)
|
Wraps SetRayTracingVectorParam on a CommandBuffer.
|
SetShadowSamplingMode(RenderTargetIdentifier, ShadowSamplingMode)
|
Wraps SetShadowSamplingMode on a CommandBuffer.
|
SetSinglePassStereo(SinglePassStereoMode)
|
Wraps SetSinglePassStereo on a CommandBuffer.
|
SetViewProjectionMatrices(Matrix4x4, Matrix4x4)
|
Wraps SetViewProjectionMatrices on a CommandBuffer.
|
SetViewport(Rect)
|
Wraps SetViewport on a CommandBuffer.
|
SetupCameraProperties(Camera)
|
Wraps SetupCameraProperties on a CommandBuffer.
|
UnmarkLateLatchMatrix(CameraLateLatchMatrixType)
|
Wraps UnmarkLateLatchMatrix on a CommandBuffer.
|