BuildRayTracingAccelerationStructure(RayTracingAccelerationStructure)
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Wraps BuildRayTracingAccelerationStructure on a CommandBuffer.
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BuildRayTracingAccelerationStructure(RayTracingAccelerationStructure, Vector3)
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Wraps BuildRayTracingAccelerationStructure on a CommandBuffer.
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CopyCounterValue(ComputeBuffer, ComputeBuffer, uint)
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Wraps CopyCounterValue on a CommandBuffer.
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CopyCounterValue(ComputeBuffer, GraphicsBuffer, uint)
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Wraps CopyCounterValue on a CommandBuffer.
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CopyCounterValue(GraphicsBuffer, ComputeBuffer, uint)
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Wraps CopyCounterValue on a CommandBuffer.
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CopyCounterValue(GraphicsBuffer, GraphicsBuffer, uint)
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Wraps CopyCounterValue on a CommandBuffer.
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DispatchCompute(ComputeShader, int, int, int, int)
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Wraps DispatchCompute on a CommandBuffer.
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DispatchCompute(ComputeShader, int, ComputeBuffer, uint)
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Wraps DispatchCompute on a CommandBuffer.
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DispatchCompute(ComputeShader, int, GraphicsBuffer, uint)
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Wraps DispatchCompute on a CommandBuffer.
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DispatchRays(RayTracingShader, string, uint, uint, uint, Camera)
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Wraps DispatchRays on a CommandBuffer.
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SetBufferCounterValue(ComputeBuffer, uint)
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Wraps SetBufferCounterValue on a CommandBuffer.
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SetBufferCounterValue(GraphicsBuffer, uint)
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Wraps SetBufferCounterValue on a CommandBuffer.
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SetBufferData(ComputeBuffer, Array)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData(ComputeBuffer, Array, int, int, int)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData(GraphicsBuffer, Array)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData(GraphicsBuffer, Array, int, int, int)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(ComputeBuffer, List<T>)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(ComputeBuffer, List<T>, int, int, int)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(ComputeBuffer, NativeArray<T>)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(ComputeBuffer, NativeArray<T>, int, int, int)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(GraphicsBuffer, List<T>)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(GraphicsBuffer, List<T>, int, int, int)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(GraphicsBuffer, NativeArray<T>)
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Wraps SetBufferData on a CommandBuffer.
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SetBufferData<T>(GraphicsBuffer, NativeArray<T>, int, int, int)
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Wraps SetBufferData on a CommandBuffer.
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SetComputeBufferParam(ComputeShader, int, int, ComputeBuffer)
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Wraps SetComputeBufferParam on a CommandBuffer.
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SetComputeBufferParam(ComputeShader, int, int, GraphicsBuffer)
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Wraps SetComputeBufferParam on a CommandBuffer.
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SetComputeBufferParam(ComputeShader, int, int, GraphicsBufferHandle)
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Wraps SetComputeBufferParam on a CommandBuffer.
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SetComputeBufferParam(ComputeShader, int, string, ComputeBuffer)
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Wraps SetComputeBufferParam on a CommandBuffer.
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SetComputeBufferParam(ComputeShader, int, string, GraphicsBuffer)
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Wraps SetComputeBufferParam on a CommandBuffer.
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SetComputeBufferParam(ComputeShader, int, string, GraphicsBufferHandle)
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Wraps SetComputeBufferParam on a CommandBuffer.
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SetComputeConstantBufferParam(ComputeShader, int, ComputeBuffer, int, int)
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Wraps SetComputeConstantBufferParam on a CommandBuffer.
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SetComputeConstantBufferParam(ComputeShader, int, GraphicsBuffer, int, int)
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Wraps SetComputeConstantBufferParam on a CommandBuffer.
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SetComputeConstantBufferParam(ComputeShader, string, ComputeBuffer, int, int)
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Wraps SetComputeConstantBufferParam on a CommandBuffer.
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SetComputeConstantBufferParam(ComputeShader, string, GraphicsBuffer, int, int)
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Wraps SetComputeConstantBufferParam on a CommandBuffer.
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SetComputeFloatParam(ComputeShader, int, float)
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Wraps SetComputeFloatParam on a CommandBuffer.
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SetComputeFloatParam(ComputeShader, string, float)
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Wraps SetComputeFloatParam on a CommandBuffer.
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SetComputeFloatParams(ComputeShader, int, params float[])
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Wraps SetComputeFloatParams on a CommandBuffer.
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SetComputeFloatParams(ComputeShader, string, params float[])
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Wraps SetComputeFloatParams on a CommandBuffer.
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SetComputeIntParam(ComputeShader, int, int)
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Wraps SetComputeIntParam on a CommandBuffer.
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SetComputeIntParam(ComputeShader, string, int)
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Wraps SetComputeIntParam on a CommandBuffer.
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SetComputeIntParams(ComputeShader, int, params int[])
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Wraps SetComputeIntParams on a CommandBuffer.
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SetComputeIntParams(ComputeShader, string, params int[])
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Wraps SetComputeIntParams on a CommandBuffer.
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SetComputeMatrixArrayParam(ComputeShader, int, Matrix4x4[])
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Wraps SetComputeMatrixArrayParam on a CommandBuffer.
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SetComputeMatrixArrayParam(ComputeShader, string, Matrix4x4[])
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Wraps SetComputeMatrixArrayParam on a CommandBuffer.
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SetComputeMatrixParam(ComputeShader, int, Matrix4x4)
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Wraps SetComputeMatrixParam on a CommandBuffer.
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SetComputeMatrixParam(ComputeShader, string, Matrix4x4)
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Wraps SetComputeMatrixParam on a CommandBuffer.
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SetComputeTextureParam(ComputeShader, int, int, TextureHandle)
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Wraps SetComputeTextureParam on a CommandBuffer.
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SetComputeTextureParam(ComputeShader, int, int, TextureHandle, int)
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Wraps SetComputeTextureParam on a CommandBuffer.
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SetComputeTextureParam(ComputeShader, int, int, TextureHandle, int, RenderTextureSubElement)
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Wraps SetComputeTextureParam on a CommandBuffer.
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SetComputeTextureParam(ComputeShader, int, string, TextureHandle)
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Wraps SetComputeTextureParam on a CommandBuffer.
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SetComputeTextureParam(ComputeShader, int, string, TextureHandle, int)
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Wraps SetComputeTextureParam on a CommandBuffer.
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SetComputeTextureParam(ComputeShader, int, string, TextureHandle, int, RenderTextureSubElement)
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Wraps SetComputeTextureParam on a CommandBuffer.
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SetComputeVectorArrayParam(ComputeShader, int, Vector4[])
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Wraps SetComputeVectorArrayParam on a CommandBuffer.
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SetComputeVectorArrayParam(ComputeShader, string, Vector4[])
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Wraps SetComputeVectorArrayParam on a CommandBuffer.
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SetComputeVectorParam(ComputeShader, int, Vector4)
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Wraps SetComputeVectorParam on a CommandBuffer.
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SetComputeVectorParam(ComputeShader, string, Vector4)
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Wraps SetComputeVectorParam on a CommandBuffer.
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SetRayTracingAccelerationStructure(ComputeShader, int, int, RayTracingAccelerationStructure)
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Wraps SetRayTracingAccelerationStructure on a CommandBuffer.
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SetRayTracingAccelerationStructure(ComputeShader, int, string, RayTracingAccelerationStructure)
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Wraps SetRayTracingAccelerationStructure on a CommandBuffer.
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SetRayTracingAccelerationStructure(RayTracingShader, int, RayTracingAccelerationStructure)
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Wraps SetRayTracingAccelerationStructure on a CommandBuffer.
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SetRayTracingAccelerationStructure(RayTracingShader, string, RayTracingAccelerationStructure)
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Wraps SetRayTracingAccelerationStructure on a CommandBuffer.
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SetRayTracingBufferParam(RayTracingShader, int, ComputeBuffer)
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Wraps SetRayTracingBufferParam on a CommandBuffer.
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SetRayTracingBufferParam(RayTracingShader, int, GraphicsBuffer)
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Wraps SetRayTracingBufferParam on a CommandBuffer.
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SetRayTracingBufferParam(RayTracingShader, int, GraphicsBufferHandle)
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Wraps SetRayTracingBufferParam on a CommandBuffer.
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SetRayTracingBufferParam(RayTracingShader, string, ComputeBuffer)
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Wraps SetRayTracingBufferParam on a CommandBuffer.
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SetRayTracingBufferParam(RayTracingShader, string, GraphicsBuffer)
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Wraps SetRayTracingBufferParam on a CommandBuffer.
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SetRayTracingBufferParam(RayTracingShader, string, GraphicsBufferHandle)
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Wraps SetRayTracingBufferParam on a CommandBuffer.
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SetRayTracingConstantBufferParam(RayTracingShader, int, ComputeBuffer, int, int)
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Wraps SetRayTracingConstantBufferParam on a CommandBuffer.
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SetRayTracingConstantBufferParam(RayTracingShader, int, GraphicsBuffer, int, int)
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Wraps SetRayTracingConstantBufferParam on a CommandBuffer.
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SetRayTracingConstantBufferParam(RayTracingShader, string, ComputeBuffer, int, int)
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Wraps SetRayTracingConstantBufferParam on a CommandBuffer.
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SetRayTracingConstantBufferParam(RayTracingShader, string, GraphicsBuffer, int, int)
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Wraps SetRayTracingConstantBufferParam on a CommandBuffer.
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SetRayTracingFloatParam(RayTracingShader, int, float)
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Wraps SetRayTracingFloatParam on a CommandBuffer.
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SetRayTracingFloatParam(RayTracingShader, string, float)
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Wraps SetRayTracingFloatParam on a CommandBuffer.
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SetRayTracingFloatParams(RayTracingShader, int, params float[])
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Wraps SetRayTracingFloatParams on a CommandBuffer.
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SetRayTracingFloatParams(RayTracingShader, string, params float[])
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Wraps SetRayTracingFloatParams on a CommandBuffer.
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SetRayTracingIntParam(RayTracingShader, int, int)
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Wraps SetRayTracingIntParam on a CommandBuffer.
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SetRayTracingIntParam(RayTracingShader, string, int)
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Wraps SetRayTracingIntParam on a CommandBuffer.
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SetRayTracingIntParams(RayTracingShader, int, params int[])
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Wraps SetRayTracingIntParams on a CommandBuffer.
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SetRayTracingIntParams(RayTracingShader, string, params int[])
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Wraps SetRayTracingIntParams on a CommandBuffer.
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SetRayTracingMatrixArrayParam(RayTracingShader, int, params Matrix4x4[])
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Wraps SetRayTracingMatrixArrayParam on a CommandBuffer.
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SetRayTracingMatrixArrayParam(RayTracingShader, string, params Matrix4x4[])
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Wraps SetRayTracingMatrixArrayParam on a CommandBuffer.
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SetRayTracingMatrixParam(RayTracingShader, int, Matrix4x4)
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Wraps SetRayTracingMatrixParam on a CommandBuffer.
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SetRayTracingMatrixParam(RayTracingShader, string, Matrix4x4)
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Wraps SetRayTracingMatrixParam on a CommandBuffer.
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SetRayTracingTextureParam(RayTracingShader, int, TextureHandle)
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Wraps SetRayTracingTextureParam on a CommandBuffer.
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SetRayTracingTextureParam(RayTracingShader, string, TextureHandle)
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Wraps SetRayTracingTextureParam on a CommandBuffer.
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SetRayTracingVectorArrayParam(RayTracingShader, int, params Vector4[])
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Wraps SetRayTracingVectorArrayParam on a CommandBuffer.
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SetRayTracingVectorArrayParam(RayTracingShader, string, params Vector4[])
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Wraps SetRayTracingVectorArrayParam on a CommandBuffer.
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SetRayTracingVectorParam(RayTracingShader, int, Vector4)
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Wraps SetRayTracingVectorParam on a CommandBuffer.
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SetRayTracingVectorParam(RayTracingShader, string, Vector4)
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Wraps SetRayTracingVectorParam on a CommandBuffer.
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