docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method SetRayTracingAccelerationStructure

    SetRayTracingAccelerationStructure(RayTracingShader, string, RayTracingAccelerationStructure)

    Wraps SetRayTracingAccelerationStructure on a CommandBuffer.

    Declaration
    public void SetRayTracingAccelerationStructure(RayTracingShader rayTracingShader, string name, RayTracingAccelerationStructure rayTracingAccelerationStructure)
    Parameters
    Type Name Description
    RayTracingShader rayTracingShader

    See CommandBuffer documentation

    string name

    See CommandBuffer documentation

    RayTracingAccelerationStructure rayTracingAccelerationStructure

    See CommandBuffer documentation

    Implements
    IComputeCommandBuffer.SetRayTracingAccelerationStructure(RayTracingShader, string, RayTracingAccelerationStructure)

    SetRayTracingAccelerationStructure(RayTracingShader, int, RayTracingAccelerationStructure)

    Wraps SetRayTracingAccelerationStructure on a CommandBuffer.

    Declaration
    public void SetRayTracingAccelerationStructure(RayTracingShader rayTracingShader, int nameID, RayTracingAccelerationStructure rayTracingAccelerationStructure)
    Parameters
    Type Name Description
    RayTracingShader rayTracingShader

    See CommandBuffer documentation

    int nameID

    See CommandBuffer documentation

    RayTracingAccelerationStructure rayTracingAccelerationStructure

    See CommandBuffer documentation

    Implements
    IComputeCommandBuffer.SetRayTracingAccelerationStructure(RayTracingShader, int, RayTracingAccelerationStructure)

    SetRayTracingAccelerationStructure(ComputeShader, int, string, RayTracingAccelerationStructure)

    Wraps SetRayTracingAccelerationStructure on a CommandBuffer.

    Declaration
    public void SetRayTracingAccelerationStructure(ComputeShader computeShader, int kernelIndex, string name, RayTracingAccelerationStructure rayTracingAccelerationStructure)
    Parameters
    Type Name Description
    ComputeShader computeShader

    See CommandBuffer documentation

    int kernelIndex

    See CommandBuffer documentation

    string name

    See CommandBuffer documentation

    RayTracingAccelerationStructure rayTracingAccelerationStructure

    See CommandBuffer documentation

    Implements
    IComputeCommandBuffer.SetRayTracingAccelerationStructure(ComputeShader, int, string, RayTracingAccelerationStructure)

    SetRayTracingAccelerationStructure(ComputeShader, int, int, RayTracingAccelerationStructure)

    Wraps SetRayTracingAccelerationStructure on a CommandBuffer.

    Declaration
    public void SetRayTracingAccelerationStructure(ComputeShader computeShader, int kernelIndex, int nameID, RayTracingAccelerationStructure rayTracingAccelerationStructure)
    Parameters
    Type Name Description
    ComputeShader computeShader

    See CommandBuffer documentation

    int kernelIndex

    See CommandBuffer documentation

    int nameID

    See CommandBuffer documentation

    RayTracingAccelerationStructure rayTracingAccelerationStructure

    See CommandBuffer documentation

    Implements
    IComputeCommandBuffer.SetRayTracingAccelerationStructure(ComputeShader, int, int, RayTracingAccelerationStructure)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)