Version: 2022.3
LanguageEnglish
  • C#

CommandBuffer.CopyCounterValue

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void CopyCounterValue(ComputeBuffer src, ComputeBuffer dst, uint dstOffsetBytes);

Declaration

public void CopyCounterValue(ComputeBuffer src, GraphicsBuffer dst, uint dstOffsetBytes);

Declaration

public void CopyCounterValue(GraphicsBuffer src, ComputeBuffer dst, uint dstOffsetBytes);

Declaration

public void CopyCounterValue(GraphicsBuffer src, GraphicsBuffer dst, uint dstOffsetBytes);

Parameters

src Append/consume buffer to copy the counter from.
dst A buffer to copy the counter to.
dstOffsetBytes Target byte offset in dst buffer.

Description

Adds a command to copy ComputeBuffer or GraphicsBuffer counter value.

Note: this command can not be used on LightEvent command buffers.

Additional resources: ComputeBuffer.CopyCount and GraphicsBuffer.CopyCount.