TextureImporterGenerateCubemap Enumeration

Cubemap generation mode for TextureImporter.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

Cubemap textures can be generated from square textures using one of these modes.

See Also: TextureImporter.generateCubemap.

Values
None

Do not generate cubemap (default).

Spheremap

Generate cubemap from spheremap texture.

Cylindrical

Generate cubemap from cylindrical texture.

SimpleSpheremap

Generate cubemap from spheremap texture.

NiceSpheremap

Generate cubemap from spheremap texture.

FullCubemap

Generate cubemap from vertical or horizontal cross texture.