Resolution dialog setting
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
This enum is used when setting the behaviour of the resolution dialog in PlayerSettings.
See Also: PlayerSettings.displayResolutionDialog, PlayerSettings.
Disabled |
Never show the resolutions dialog. |
Enabled |
Show the resolutions dialog on first launch. |
HiddenByDefault |
Hide the resolutions dialog on first launch. |