AudioImporterLoadType Enumeration

The way we load audio assets AudioImporter.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

Values
DecompressOnLoad

Decompress audio data on load

CompressedInMemory

Keep audio compressed in memory

StreamFromDisc

Stream audio from disc