Version: 2023.1
Language : English
Create Neighbor Terrains
Raise or Lower Terrain

Terrain tools

To access the TerrainThe landscape in your scene. A Terrain GameObject adds a large flat plane to your scene and you can use the Terrain’s Inspector window to create a detailed landscape. More info
See in Glossary
painting tools, click on a Terrain object in the Hierarchy window and open an InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
See in Glossary
window. In the Inspector, click the Paint Terrain (paintbrush) icon to reveal the list of Terrain tools.

Terrain tools drop-down menu
Terrain tools drop-down menu

You can also access Terrain painting tools from the Terrain Tools overlay in Sculpt Mode Sculpt Mode Menu button or Materials Mode Material Mode Menu button.

Terrain Toolbar
Terrain Toolbar

The Terrain component provides six distinct tools:

  • Raise or Lower Terrain: paint the heightmapA greyscale Texture that stores height data for an object. Each pixel stores the height difference perpendicular to the face that pixel represents.
    See in Glossary
    with a paintbrush tool.
  • Paint Holes: hide portions of the Terrain.
  • Paint Texture: apply surface textures.
  • Set Height: adjust the heightmap toward a specific value.
  • Smooth Height: smooth the heightmap to soften Terrain features.
  • Stamp Terrain: stamp a brush shape on top of the current heightmap.

You can also create your own custom Terrain tools. For more information about this, see API documentation on TerrainAPI.TerrainPaintTool, and see Unity’s GitHub repository for Terrain Tools.

To create a custom Terrain tool with overlay support, refer to API documentation on TerrainAPI.TerrainPaintToolWithOverlays.


  • 2019–10–22 Page amended

  • Updated screenshot to match the new UI and added the Paint Holes tool.

Create Neighbor Terrains
Raise or Lower Terrain