이 페이지는 ShaderLab 언어로 된 명령을 사용하는 방법에 대한 정보를 포함하고 있습니다.
ShaderLab 커맨드는 다음 카테고리로 분류됩니다.
ShaderLab 커맨드를 카테고리 블록과 함께 그룹화할 수 있습니다.
패스 블록 내에서 해당 패스의 렌더 상태를 설정하는 데 사용하거나, 서브셰이더 블록 내에서 해당 서브셰이더 및 서브셰이더에 포함된 패스의 렌더 상태를 설정하는 데 사용하는 커맨드입니다.
서브셰이더에서 특정한 목적이 있는 패스를 정의하는 데 사용하는 커맨드입니다.
ShaderLab 레거시 기능 페이지를 참조하십시오.
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