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    • Unity.Collections
      • BlockStream
      • BlockStream.Reader
      • BlockStream.Writer
      • ElementPool<T>
      • ElementPool<T>.ElementEnumerable
      • ElementPool<T>.ElementEnumerator
      • ElementPool<T>.IndexEnumerable
      • ElementPool<T>.IndexEnumerator
      • IPoolElement
    • Unity.Physics
      • Aabb
      • AllHitsCollector<T>
      • AngularLimit1DJacobian
      • AngularLimit2DJacobian
      • AngularLimit3DJacobian
      • AnyHitCollector<T>
      • BaseContactJacobian
      • BlobArray
      • BlobArray.Accessor<T>
      • BlobArray.Accessor<T>.Enumerator
      • BodyIndexPair
      • BoundingVolumeHierarchy
      • BoundingVolumeHierarchy.BuildBranchesJob
      • BoundingVolumeHierarchy.Builder
      • BoundingVolumeHierarchy.Builder.Range
      • BoundingVolumeHierarchy.BuildFirstNLevelsJob
      • BoundingVolumeHierarchy.Constants
      • BoundingVolumeHierarchy.FinalizeTreeJob
      • BoundingVolumeHierarchy.IAabbOverlapLeafProcessor
      • BoundingVolumeHierarchy.IColliderCastLeafProcessor
      • BoundingVolumeHierarchy.IColliderDistanceLeafProcessor
      • BoundingVolumeHierarchy.IPointDistanceLeafProcessor
      • BoundingVolumeHierarchy.IRaycastLeafProcessor
      • BoundingVolumeHierarchy.ITreeOverlapCollector
      • BoundingVolumeHierarchy.Node
      • BoundingVolumeHierarchy.PointAndIndex
      • BoxCollider
      • Broadphase
      • Broadphase.AdjustBodyIndicesJob
      • Broadphase.AdjustStaticBodyFilters
      • Broadphase.BodyPairWriter
      • Broadphase.DynamicVsDynamicBuildBranchNodePairsJob
      • Broadphase.DynamicVsDynamicFindOverlappingPairsJob
      • Broadphase.StaticVsDynamicBuildBranchNodePairsJob
      • Broadphase.StaticVsDynamicFindOverlappingPairsJob
      • Broadphase.Tree
      • CapsuleCollider
      • ChildCollider
      • ClosestHitCollector<T>
      • Collider
      • ColliderCastHit
      • ColliderCastInput
      • ColliderCastQueries
      • ColliderDistanceInput
      • ColliderHeader
      • ColliderKey
      • ColliderKeyPair
      • ColliderKeyPath
      • ColliderType
      • CollisionEvent
      • CollisionFilter
      • CollisionType
      • CollisionWorld
      • CompoundCollider
      • CompoundCollider.Child
      • CompoundCollider.ColliderBlobInstance
      • Constraint
      • ConstraintType
      • ContactHeader
      • ContactJacAngAndVelToReachCp
      • ContactJacobian
      • ContactJacobianAngular
      • ContactPoint
      • ConvexCollider
      • ConvexColliderHeader
      • ConvexHull
      • ConvexHull.Edge
      • ConvexHull.Face
      • ConvexHullBuilder
      • ConvexHullBuilder.Edge
      • ConvexHullBuilder.EdgeCollapse
      • ConvexHullBuilder.FaceEdge
      • ConvexHullBuilder.MassProperties
      • ConvexHullBuilder.Triangle
      • ConvexHullBuilder.Vertex
      • ConvexHullBuilderExtensions
      • CustomDataPair
      • CylinderCollider
      • DistanceHit
      • DistanceQueries
      • DistanceQueries.Result
      • DynamicsWorld
      • EntityPair
      • FourTransposedAabbs
      • IBodyPairsJob
      • IBodyPairsJobExtensions
      • ICollector<T>
      • ICollidable
      • ICollisionEventJobExtensions
      • ICollisionEventsJob
      • IContactsJob
      • IContactsJobExtensions
      • IJacobiansJob
      • IJacobiansJobExtensions
      • ILeafColliderCollector
      • Integrator
      • IOverlapCollector
      • IQueryResult
      • ISimulation
      • ITriggerEventJobExtensions
      • ITriggerEventsJob
      • JacobianFlags
      • JacobianHeader
      • JacobianIterator
      • JacobianType
      • JacobianUtilities
      • Joint
      • JointData
      • LinearLimitJacobian
      • ManifoldQueries
      • MassDistribution
      • MassFactors
      • MassProperties
      • Material
      • Material.CombinePolicy
      • Material.MaterialFlags
      • Math
      • Math.Constants
      • Math.FourTransposedPoints
      • Math.MTransform
      • Mesh
      • Mesh.PrimitiveFlags
      • Mesh.PrimitiveVertexIndices
      • Mesh.Section
      • MeshCollider
      • ModifiableBodyPair
      • ModifiableContactHeader
      • ModifiableContactJacobian
      • ModifiableContactPoint
      • ModifiableJacobianHeader
      • ModifiableTriggerJacobian
      • MotionData
      • MotionExpansion
      • MotionVelocity
      • NarrowPhase
      • OverlapAabbHit
      • OverlapAabbInput
      • OverlapQueries
      • PhysicsCollider
      • PhysicsCustomData
      • PhysicsDamping
      • PhysicsGravityFactor
      • PhysicsJoint
      • PhysicsMass
      • PhysicsStep
      • PhysicsVelocity
      • PhysicsWorld
      • Plane
      • PointDistanceInput
      • PolygonCollider
      • QueryWrappers
      • Ray
      • RaycastHit
      • RaycastInput
      • RaycastQueries
      • RigidBody
      • Scheduler
      • Scheduler.DispatchPair
      • Scheduler.RadixSortPerBodyAJob
      • Scheduler.SolverSchedulerInfo
      • Scheduler.SortSubArraysJob
      • SimplexSolver
      • Simulation
      • Simulation.Context
      • SimulationCallbacks
      • SimulationCallbacks.Callback
      • SimulationCallbacks.Phase
      • SimulationStepInput
      • SimulationType
      • Solver
      • Solver.StepInput
      • SphereCollider
      • StaticLayerChangeInfo
      • SurfaceConstraintInfo
      • SurfaceVelocity
      • TriggerEvent
      • TriggerJacobian
    • Unity.Physics.Authoring
      • BaseLegacyColliderConversionSystem<T>
      • BaseShapeConversionSystem<T>
      • BodyMotionType
      • CustomFlagNames
      • DisplayBodyColliders
      • DisplayBodyColliders.DrawComponent
      • DisplayBodyColliders.DrawComponent.DisplayResult
      • DisplayBroadphaseAabbsSystem
      • DisplayBroadphaseJob
      • DisplayColliderAabbsJob
      • DisplayColliderAabbsSystem
      • DisplayCollisionEventsSystem
      • DisplayCollisionEventsSystem.FinishDisplayCollisionEventsJob
      • DisplayContactsJob
      • DisplayContactsSystem
      • DisplayJointsJob
      • DisplayJointsSystem
      • DisplayMassPropertiesSystem
      • DisplayTriggerEventsSystem
      • DisplayTriggerEventsSystem.FinishDisplayTriggerEventsJob
      • FinishDisplayContactsJob
      • LegacyBoxColliderConversionSystem
      • LegacyCapsuleColliderConversionSystem
      • LegacyMeshColliderConversionSystem
      • LegacyRigidbodyConversionSystem
      • LegacySphereColliderConversionSystem
      • PhysicsBody
      • PhysicsBodyConversionSystem
      • PhysicsCategoryNames
      • PhysicsDebugDisplay
      • PhysicsDebugDisplayData
      • PhysicsMaterialCoefficient
      • PhysicsMaterialTemplate
      • PhysicsShape
      • PhysicsShapeConversionSystem
      • PhysicsStep
      • ShapeType
    • Unity.Physics.Extensions
      • ComponentExtensions
      • PhysicsWorldExtensions
    • Unity.Physics.LowLevel
      • CollisionEvent
      • CollisionEvents
      • CollisionEvents.Enumerator
      • TriggerEvent
      • TriggerEvents
      • TriggerEvents.Enumerator
    • Unity.Physics.Systems
      • BuildPhysicsWorld
      • EndFramePhysicsSystem
      • ExportPhysicsWorld
      • StepPhysicsWorld
      • StepPhysicsWorld.SimulationCreator
    • Unity.Physics.Tests.Base.Containers
      • BlockStreamTests
      • ElementPoolTests
      • ElementPoolTests.PoolTestElement
      • EventStreamTests
    • Unity.Physics.Tests.Base.Math
      • AabbTests
    • Unity.Physics.Tests.Collision.Colliders
      • BoxColliderTests
      • CapsuleColliderTests
      • CompoundColliderTests
      • ConvexColliderTests
      • PolygonColliderTests
      • SphereColliderTests
    • Unity.Physics.Tests.Collision.Filter
      • FilterTests
    • Unity.Physics.Tests.Collision.Geometry
      • BoundingVolumeHierarchyBuilderTests
      • ConvexHullTests
    • Unity.Physics.Tests.Collision.PhysicsWorld
      • BroadPhaseTests
      • CollisionWorldTests
    • Unity.Physics.Tests.Collision.Queries
      • ConvexConvexDistanceTest
      • ConvexConvexDistanceTest.DistributionType
      • ConvexConvexDistanceTest.Face
      • ConvexConvexDistanceTest.HullFaceData
      • ConvexConvexDistanceTest.PseudoRandomNumberGenerator
      • ConvexConvexDistanceTest.VertexFaces
      • QueryTests
      • RayCastTests
    • Unity.Physics.Tests.Collision.RigidBody
      • RigidBodyTest
    • Unity.Physics.Tests.Dynamics.Integrator
      • IntegratorTests
    • Unity.Physics.Tests.Dynamics.Jacobians
      • ContactJacobiansTests
      • JacobiansTests
    • Unity.Physics.Tests.Dynamics.Materials
      • MaterialTests
    • Unity.Physics.Tests.Dynamics.Motion
      • MotionTests
    • Unity.Physics.Tests.Dynamics.PhysicsWorld
      • PhysicsWorldTests
    • Unity.Physics.Tests.Dynamics.SimplexSolver
      • SimplexSolverTests
    • Unity.Physics.Tests.Joints
      • JointTests
    • Unity.Physics.Tests.PerformanceTests
      • RadixSortTests
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