Struct RaycastInput
Namespace: Unity.Physics
Syntax
public struct RaycastInput
Fields
Filter
Declaration
public CollisionFilter Filter
Field Value
| Type | Description |
|---|---|
| CollisionFilter |
Properties
End
Declaration
public float3 End { get; set; }
Property Value
| Type | Description |
|---|---|
| float3 |
Start
Declaration
public float3 Start { get; set; }
Property Value
| Type | Description |
|---|---|
| float3 |