Struct DisplayCollisionEventsSystem.FinishDisplayCollisionEventsJob
Namespace: Unity.Physics.Authoring
Syntax
public struct FinishDisplayCollisionEventsJob : IJob
Fields
OutputStream
Declaration
public NativeArray<DebugStream.Context> OutputStream
Field Value
Type | Description |
---|---|
NativeArray<DebugStream.Context> |
Methods
Execute()
Declaration
public void Execute()