Class LocalizedGameObjectEvent
Component that can be used to Localize a Prefab.
When the Locale is changed the prefab will be instantiated as a child of the gameobject this component is attached to, the instance will then be sent through On
Inheritance
Inherited Members
Namespace: UnityEngine .Localization.Components
Assembly: Unity.Localization.dll
Syntax
[AddComponentMenu("Localization/Asset/Localize Prefab Event")]
public class LocalizedGameObjectEvent : LocalizedAssetEvent<GameObject, LocalizedGameObject, UnityEventGameObject>
Methods
Name | Description |
---|---|
Update |
Called when Asset |