Class UnityEventGameObject
UnityEvent which can pass a GameObject as an argument.
Implements
Inherited Members
UnityEvent<GameObject>.AddListener(UnityAction<GameObject>)
UnityEvent<GameObject>.RemoveListener(UnityAction<GameObject>)
UnityEvent<GameObject>.Invoke(GameObject)
Namespace: UnityEngine.Localization.Events
Assembly: Unity.Localization.dll
Syntax
[Serializable]
public class UnityEventGameObject : UnityEvent<GameObject>, ISerializationCallbackReceiver