Whenever you launch the Unity editor, the Home Screen displays. If you have no existing Unity projects on your computer, or Unity doesn’t know where they are, it asks you to create a project.
To get started, you can click on New project which will take you to the Home Screen’s Create Project view. See the section on this in Creating a Project to find out more. Alternatively, if you already have a Unity project on your computer, you can open it from this screen. See Opening a Project to find out more.
Whenever you start the Unity editor, the Home Screen displays. From here, you can select NEW in the top right corner, to switch to the Create Project view.
To bring up the Home Screen’s Create Project view when you are already in the Unity editor, select New Project… from the File menu.
From the Home Screen’s Create Project view, you can name, set options, and specify the location of your new project.
To create a new project:
The name defaults to New Unity Project but you can change it to whatever you want. Type the name you want to call your project into the Project name field.
The location defaults to your home folder on your computer but you can change it. EITHER (a) Type where you want to store your project on your computer into the Location field. OR (b) Click on the three blue dots ‘…’. This brings up your computer’s Finder (Mac OS X) or File Explorer (Windows OS).
Then, in Finder or File Explorer, select the project folder that you want to store your new project in, and select “Choose”.
Select 3D or 2D for your project type. The default is 3D, coloured red to show it is selected. (The 2D option sets the Unity Editor to display its 2D features, and the 3D option displays 3D features. If you aren’t sure which to choose, leave it as 3D; you can change this setting later.)
There is an option to select Asset packages… to include in your project. Asset packages are pre-made content such as images, styles, lighting effects, and in-game character controls, among many other useful game creating tools and content. The asset packages offered here are free, bundled with Unity, which you can use to get started on your project. EITHER: If you don’t want to import these bundled assets now, or aren’t sure, just ignore this option; you can add these assets and many others later via the Unity editor. OR: If you do want to import these bundled assets now, select Asset packages… to display the list of assets available, check the ones you want, and then click on Done.
Now select Create project and you’re all set!
When you start the Unity editor, the Home Screen’s Open Project view displays. From here you can choose the project you want to open. To bring up the Home Screen’s Open Project view when you are already in the Unity editor, select Open Project from the File menu.
The Home Screen’s Open Project view lists all the projects the Unity editor knows about. (If the editor is newly installed and doesn’t know the location of your existing projects, it prompts you to create a new project. See Starting Unity for the First Time to find out more.)
Click on any of the projects listed to open them. If your project is not listed, you need to tell the editor where it is.
To locate and open an existing project which isn’t listed:
Select Open. This brings up your computer’s Finder (Mac OS X) or File Explorer (Windows OS).
In Finder or File Explorer, select the project folder that you want to open and select “Open”.
(NOTE: To open a Unity project, there is no specific Unity project file that you select. A Unity project is a collection of files, so you need to tell the Unity editor to open a folder, rather than a specific file.)
Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.
When you visit any website, it may store or retrieve information on your browser, mostly in the form of cookies. This information might be about you, your preferences or your device and is mostly used to make the site work as you expect it to. The information does not usually directly identify you, but it can give you a more personalized web experience. Because we respect your right to privacy, you can choose not to allow some types of cookies. Click on the different category headings to find out more and change our default settings. However, blocking some types of cookies may impact your experience of the site and the services we are able to offer.
More information
These cookies enable the website to provide enhanced functionality and personalisation. They may be set by us or by third party providers whose services we have added to our pages. If you do not allow these cookies then some or all of these services may not function properly.
These cookies allow us to count visits and traffic sources so we can measure and improve the performance of our site. They help us to know which pages are the most and least popular and see how visitors move around the site. All information these cookies collect is aggregated and therefore anonymous. If you do not allow these cookies we will not know when you have visited our site, and will not be able to monitor its performance.
These cookies may be set through our site by our advertising partners. They may be used by those companies to build a profile of your interests and show you relevant adverts on other sites. They do not store directly personal information, but are based on uniquely identifying your browser and internet device. If you do not allow these cookies, you will experience less targeted advertising. Some 3rd party video providers do not allow video views without targeting cookies. If you are experiencing difficulty viewing a video, you will need to set your cookie preferences for targeting to yes if you wish to view videos from these providers. Unity does not control this.
These cookies are necessary for the website to function and cannot be switched off in our systems. They are usually only set in response to actions made by you which amount to a request for services, such as setting your privacy preferences, logging in or filling in forms. You can set your browser to block or alert you about these cookies, but some parts of the site will not then work. These cookies do not store any personally identifiable information.