The Tizen SDK includes a virtual device Emulator. The Emulator provides the full stack of the Tizen platform, so that you can test Tizen applications before deploying them to the real target device. This is particularly useful if you don’t have a mobile device with which to port and test your game.
Learn more about the Tizen Emulator on the Tizen Developer Emulator page.
Launch the Tizen Emulator Manager from your Tizen SDK installation. Click on Create New Emulator and choose mobile.
Give your new Virtual Machine a name. Choose mobile–2.4 as the platform, and choose the size screen you would like emulated from the templates listed:
If you want to, you can also customize the Emulator’s properties. Note that on macOS in the OpenGL ES Ver field, only the v1.1 & v2.0 option is supported.
In the Emulator Manager, select the emulator that you wish to test on and press the Start button.
To assign a Tizen Deployment Target, you must already have Tizen set as the target platform in Unity’s Build Settings. See Setting up Unity to build to your Tizen device for more information. When Tizen is set up for your project, follow these steps:
On macOS, the Emulator does not display some Scenes properly. The example below shows screenshots of the Unity demo game Angry Bots. In the following image, the top picture shows the Emulator, and the bottom is the same project on a Samsung Z3.
Other features such as webcam and gyro do not operate within the Emulator.
Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.
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