Legacy Documentation: Version 5.2
Rigidbody 2D
Box Collider 2D

Circle Collider 2D

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The Circle Collider 2D class is a collider for use with 2D physics. As its name implies, the collider’s shape is a circle with a given position and radius in the local coordinate space of a Sprite.

Property: Function:
Material A physics material that determines properties of collisions, such as friction and bounce.
Is Trigger Does the collider behave as a trigger?
Used by Effector Whether the collider is used by an attached effector or not.
Offset The local offset of the collider geometry.
Radius Radius of the circle in local space units.
Rigidbody 2D
Box Collider 2D