The Circle Collider 2D class is a collider for use with 2D physics. As its name implies, the collider’s shape is a circle with a given position and radius in the local coordinate space of a Sprite.
Property: | Function: |
---|---|
Material | A physics material that determines properties of collisions, such as friction and bounce. |
Is Trigger | Does the collider behave as a trigger? |
Used by Effector | Whether the collider is used by an attached effector or not. |
Offset | The local offset of the collider geometry. |
Radius | Radius of the circle in local space units. |