MonoBehaviour.OnMouseOver

function OnMouseOver () : void

Description

OnMouseOver is called every frame while the mouse is over the GUIElement or Collider.

JavaScript
// Fades the red component of the material to zero 
// while the mouse is over the mesh

function OnMouseOver () {
renderer.material.color -= Color(0.1, 0, 0) * Time.deltaTime;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void OnMouseOver() {
renderer.material.color -= new Color(0.1F, 0, 0) * Time.deltaTime;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def OnMouseOver():
renderer.material.color -= (Color(0.1F, 0, 0) * Time.deltaTime)

This function is not called on objects that belong to Ignore Raycast layer.

OnMouseOver can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement.

IMPORTANT: This function has no effect on iPhone.