Is any invoke on methodName pending?
// Instantiates a project after 2 seconds when Space key was pressed
// and it will only call the function after the function has ended its execution
var projectile : Rigidbody;
function Update() {
if(Input.GetKeyDown(KeyCode.Space) && !IsInvoking("LaunchProjectile"))
Invoke("LaunchProjectile", 2);
}
function LaunchProjectile () {
var instance : Rigidbody = Instantiate(projectile);
instance.velocity = Random.insideUnitSphere * 5;
}
Is any invoke pending on this MonoBehaviour?