Returns the component of Type type if the game object has one attached, null if it doesn't.
// Equivalent to: Transform curTransform = transform;
var curTransform : Transform;
curTransform = GetComponent (Transform);
// You can access script components in the same way as other components.
function Start () {
var someScript : ExampleScript;
someScript = GetComponent (ExampleScript);
someScript.DoSomething ();
}
Generic version. See the Generic Functions page for more details.
Returns the component with name type if the game object has one attached, null if it doesn't.
It is better to use GetComponent with a Type instead of a string for performance reasons. Sometimes you might not be able to get to the type however, for example when trying to access a C# script from Javascript. In that case you can simply access the component by name instead of type. Example:
// To access public variables and functions
// in another script attached to the same game object.
var script : ScriptName;
script = GetComponent("ScriptName");
script.DoSomething ();