MonoBehaviour.StopAllCoroutines

function StopAllCoroutines () : void

Description

Stops all coroutines running on this behaviour.

JavaScript
// Starts the coroutine
StartCoroutine ("DoSomething");
// Cancels the coroutine immediately afterwards
function DoSomething () {
while (true) {
yield;
}
}
StopAllCoroutines();

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
IEnumerator DoSomething() {
while (true) {
yield return null;
}
}
void Example() {
StartCoroutine("DoSomething");
StopAllCoroutines();
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def DoSomething() as IEnumerator:
while true:
yield

def Example():
StartCoroutine('DoSomething')
StopAllCoroutines()