MonoBehaviour.OnFailedToConnectToMasterServer

function OnFailedToConnectToMasterServer (error : NetworkConnectionError) : void

Description

Called on clients or servers when there is a problem connecting to the MasterServer.

The reason for the error is passed in as a NetworkConnectionError enum.

JavaScript
function OnFailedToConnectToMasterServer(info :    NetworkConnectionError) {
Debug.Log("Could not connect to master server: "+ info);
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void OnFailedToConnectToMasterServer(NetworkConnectionError info) {
Debug.Log("Could not connect to master server: " + info);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def OnFailedToConnectToMasterServer(info as NetworkConnectionError):
Debug.Log(('Could not connect to master server: ' + info))