Update is called every frame, if the MonoBehaviour is enabled.
Update is the most commonly used function to implement any kind of game behaviour.
// Moves the object forward 1 meter a second
function Update () {
transform.Translate(0, 0, Time.deltaTime * 1);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Update() {
transform.Translate(0, 0, Time.deltaTime * 1);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Update():
transform.Translate(0, 0, (Time.deltaTime * 1))