Version: 2022.3
言語: 日本語
public static int loadedSceneCount ;



Returns the current number of loaded Scenes. This doesn't include the Scenes that are currently loading or unloading. For the total number of Scenes see SceneManager.sceneCount.

using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEditor;

public class Example { // adds a custom menu item which displays the number of open Scenes in a Dialogue Box [MenuItem("SceneExample/Number Of Scenes")] public static void NumberOfScenes() { EditorUtility.DisplayDialog("Number of loaded Scenes:", SceneManager.loadedSceneCount.ToString(), "Ok"); } }