Version: 2022.3
言語: 日本語

MediaTime

struct in UnityEditor.Media

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説明

Time representation for use with media containers.

A MediaTime can be thought of as "sample #count at rate Hz".

This representation is precise, even for large values, because the sample count and rate are stored separately and do not make use of floating point storage.

Static 変数

InvalidInvalid time value.

変数

countThe sample count for the time value.
rateThe rate used for converting the count into seconds.

コンストラクタ

MediaTimeCreates a time value with an integer number of seconds, using 1Hz for the rate.

Operator

doubleReturns the time value expressed as a floating point number of seconds.