• Unity.XR.CompositionLayers
    • CompositionLayer
    • CompositionLayerAnalyticsBuildProcessor
    • CompositionLayerExtension
    • CompositionLayerExtension.ExtensionTarget
    • CompositionLayersRuntimeSettings
    • CompositionLayersRuntimeSettings.Layer
    • CompositionOutline
    • CompositionSplash
  • Unity.XR.CompositionLayers.Editor
    • CompositionLayersRuntimeSettingsEditor
  • Unity.XR.CompositionLayers.Extensions
    • ColorScaleBiasExtension
    • HDRTonemappingExtension
    • TexturesExtension
    • TexturesExtension.SourceTextureEnum
    • TexturesExtension.TargetEyeEnum
  • Unity.XR.CompositionLayers.Layers
    • BlendType
    • CompositionLayerDataAttribute
    • CubeProjectionLayerData
    • CustomTransformCameraData
    • CustomTransformData
    • CustomTransformMatrixType
    • CylinderLayerData
    • DefaultLayerData
    • EquirectMeshLayerData
    • LayerData
    • LayerDataDescriptor
    • PlatformLayerData
    • PlatformLayerDataFieldAttribute
    • ProjectionLayerData
    • ProjectionLayerRigData
    • QuadLayerData
  • Unity.XR.CompositionLayers.Layers.Editor
    • ProjectionEyeRigUtil
  • Unity.XR.CompositionLayers.Provider
    • ILayerProvider
    • PlatformProvider
    • PlatformProvider.HDRParams
  • Unity.XR.CompositionLayers.Rendering
    • ImageFilters
    • ImageFilters.AlphaMode
    • ImageFilters.BlitParams
    • ImageFilters.HDRParams
    • ImageFilters.MirrorViewParams
    • ImageFilters.RenderPipeline
    • ImageFilters.TargetParams
    • MirrorViewRenderer
    • RenderPipelineUtility
  • Unity.XR.CompositionLayers.Rendering.Editor
    • GraphicsSettingsHelpers
    • GraphicsSettingsHelpers.ShaderType
    • GraphicsSettingsLoader
    • MirrorViewRendererEditor
  • Unity.XR.CompositionLayers.Services
    • CompositionLayerManager
    • CompositionLayerManager.LayerInfo
    • CompositionLayerUtils
    • PlatformManager
  • Unity.XR.CompositionLayers.UIInteraction
    • CylinderUIScale
    • InteractableUIMirror
    • LayerUIScale
    • QuadUIScale
    • UIFocus
    • UIHandle
  • Unity.XR.CompositionLayers.UIInteraction.Editor
    • InteractiveUIMirrorEditor
    • UIFocusEditor
    • UIHandleEditor
  • UnityEditor.XR.CompositionLayers.Editor.ProjectValidation
    • CompositionLayerBuildValidationRule
    • CompositionLayerProjectValidation
    • CompositionLayerProjectValidationRuleSetup