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    Class RenderPipelineUtility

    Provides utility methods for determining the active render pipeline.

    Inheritance
    object
    RenderPipelineUtility
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.XR.CompositionLayers.Rendering
    Assembly: Unity.XR.CompositionLayers.dll
    Syntax
    public static class RenderPipelineUtility
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