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    Namespace Unity.XR.CompositionLayers.UIInteraction

    Classes

    CylinderUIScale

    Handles cylinder collider generation and maintaining aspect ratio with Canvas changes

    InteractableUIMirror

    Handles Canvas and Composition Layer Syncing (Size, Scale, etc) and transforming raycasts from the Composition Layer to the attached Canvas

    LayerUIScale

    Base class for handling quad / cylinder collider generation and maintaining aspect ratio with Canvas changes

    QuadUIScale

    Handles quad collider generation and maintaining aspect ratio with Canvas changes

    UIFocus

    Provides functionality to determine focus and bounds for UI elements within a composition layer.

    UIHandle

    Custom gizmo creator attached to every UI element under a Composition UI Layer Handles position, rotation, and scale calculations to draw Gizmos

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