Namespace Unity.XR.CompositionLayers.UIInteraction
Classes
CylinderUIScale
Handles cylinder collider generation and maintaining aspect ratio with Canvas changes
InteractableUIMirror
Handles Canvas and Composition Layer Syncing (Size, Scale, etc) and transforming raycasts from the Composition Layer to the attached Canvas
LayerUIScale
Base class for handling quad / cylinder collider generation and maintaining aspect ratio with Canvas changes
QuadUIScale
Handles quad collider generation and maintaining aspect ratio with Canvas changes
UIFocus
Provides functionality to determine focus and bounds for UI elements within a composition layer.
UIHandle
Custom gizmo creator attached to every UI element under a Composition UI Layer Handles position, rotation, and scale calculations to draw Gizmos