• LobbyEventCallbacks
      • Events
        • DataAdded
        • DataChanged
        • DataRemoved
        • KickedFromLobby
        • LobbyChanged
        • LobbyDeleted
        • LobbyEventConnectionStateChanged
        • PlayerDataAdded
        • PlayerDataChanged
        • PlayerDataRemoved
        • PlayerJoined
        • PlayerLeft
  • Unity.Services.Lobbies
    • ChangedLobbyValue<T>
      • Constructors
        • ChangedLobbyValue
      • Properties
        • Added
        • Changed
        • Value
    • ChangedOrRemovedLobbyValue<T>
      • Constructors
        • ChangedOrRemovedLobbyValue
      • Fields
        • RemoveThisValue
      • Properties
        • Added
        • ChangeType
        • Changed
        • Removed
        • Value
    • CreateLobbyOptions
      • Properties
        • Data
        • IsLocked
        • IsPrivate
        • Password
        • Player
    • ILobbyChanges
      • Properties
        • AvailableSlots
        • Data
        • HasPassword
        • HostId
        • IsLocked
        • IsPrivate
        • LastUpdated
        • LobbyDeleted
        • MaxPlayers
        • Name
        • PlayerData
        • PlayerJoined
        • PlayerLeft
        • Version
      • Methods
        • ApplyToLobby
    • ILobbyEvents
      • Properties
        • Callbacks
      • Methods
        • SubscribeAsync
        • UnsubscribeAsync
    • ILobbyService
      • Methods
        • CreateLobbyAsync
        • CreateOrJoinLobbyAsync
        • DeleteLobbyAsync
        • GetJoinedLobbiesAsync
        • GetLobbyAsync
        • JoinLobbyByCodeAsync
        • JoinLobbyByIdAsync
        • QueryLobbiesAsync
        • QuickJoinLobbyAsync
        • ReconnectToLobbyAsync
        • RemovePlayerAsync
        • SendHeartbeatPingAsync
        • SubscribeToLobbyEventsAsync
        • UpdateLobbyAsync
        • UpdatePlayerAsync
    • ILobbyServiceSDK
    • ILobbyServiceSDKConfiguration
      • Methods
        • SetBasePath
    • JoinLobbyByCodeOptions
      • Properties
        • Password
        • Player
    • JoinLobbyByIdOptions
      • Properties
        • Password
        • Player
    • Lobbies
      • Properties
        • Instance
      • Methods
        • SetBasePath
    • LobbyEventConnectionState
    • LobbyExceptionReason
    • LobbyPlayerChanges
      • Constructors
        • LobbyPlayerChanges
      • Properties
        • ChangedData
        • ConnectionInfoChanged
        • LastUpdatedChanged
        • PlayerIndex
    • LobbyPlayerJoined
      • Constructors
        • LobbyPlayerJoined
      • Properties
        • Player
        • PlayerIndex
    • LobbyService
      • Properties
        • Instance
    • LobbyServiceException
      • Constructors
        • LobbyServiceException
      • Properties
        • ApiError
        • Reason
    • LobbyValue
      • Methods
        • Added
        • ChangeAdded
        • Changed
        • ChangedNotRemoved
        • Removed
    • LobbyValueChangeType
    • QueryLobbiesOptions
      • Properties
        • ContinuationToken
        • Count
        • Filters
        • Order
        • SampleResults
        • Skip
    • QuickJoinLobbyOptions
      • Properties
        • Filter
        • Player
    • UpdateLobbyOptions
      • Properties
        • Data
        • HostId
        • IsLocked
        • IsPrivate
        • MaxPlayers
        • Name
        • Password
    • UpdatePlayerOptions
      • Properties
        • AllocationId
        • ConnectionInfo
        • Data
  • Unity.Services.Lobbies.Http
    • DeserializationException
      • Constructors
        • DeserializationException
    • DeserializationSettings
      • Fields
        • MissingMemberHandling
    • IDeserializable
      • Methods
        • GetAs
        • GetAsString
    • JsonObject
      • Methods
        • GetAs
        • GetAsString
        • GetNewJsonObjectResponse
    • JsonObjectConverter
      • Methods
        • CanConvert
        • ReadJson
        • WriteJson
    • MissingMemberHandling
  • Unity.Services.Lobbies.Models
    • CreateRequest
      • Constructors
        • CreateRequest
      • Properties
        • Data
        • IsLocked
        • IsPrivate
        • MaxPlayers
        • Name
        • Password
        • Player
    • DataObject
      • Constructors
        • DataObject
      • Properties
        • Index
        • Value
        • Visibility
    • DataObject.IndexOptions
    • DataObject.VisibilityOptions
    • Detail
      • Constructors
        • Detail
      • Properties
        • ErrorType
        • Message
    • ErrorStatus
      • Constructors
        • ErrorStatus
      • Properties
        • Code
        • Detail
        • Details
        • Status
        • Title
        • Type
    • IOneOf
      • Properties
        • Type
        • Value
    • JoinByCodeRequest
      • Constructors
        • JoinByCodeRequest
      • Properties
        • LobbyCode
        • Password
        • Player
    • JoinByIdRequest
      • Constructors
        • JoinByIdRequest
      • Properties
        • Password
        • Player
    • Lobby
      • Constructors
        • Lobby
      • Properties
        • AvailableSlots
        • Created
        • Data
        • EnvironmentId
        • HasPassword
        • HostId
        • Id
        • IsLocked
        • IsPrivate
        • LastUpdated
        • LobbyCode
        • MaxPlayers
        • Name
        • Players
        • Upid
        • Version
    • Player
      • Constructors
        • Player
      • Properties
        • AllocationId
        • ConnectionInfo
        • Data
        • Id
        • Joined
        • LastUpdated
        • Profile
    • PlayerDataObject
      • Constructors
        • PlayerDataObject
      • Properties
        • Value
        • Visibility
    • PlayerDataObject.VisibilityOptions
    • PlayerProfile
      • Constructors
        • PlayerProfile
      • Properties
        • Name
    • PlayerUpdateRequest
      • Constructors
        • PlayerUpdateRequest
      • Properties
        • AllocationId
        • ConnectionInfo
        • Data
    • QueryFilter
      • Constructors
        • QueryFilter
      • Properties
        • Field
        • Op
        • Value
    • QueryFilter.FieldOptions
    • QueryFilter.OpOptions
    • QueryOrder
      • Constructors
        • QueryOrder
      • Properties
        • Asc
        • Field
    • QueryOrder.FieldOptions
    • QueryRequest
      • Constructors
        • QueryRequest
      • Properties
        • ContinuationToken
        • Count
        • Filter
        • Order
        • SampleResults
        • Skip
    • QueryResponse
      • Constructors
        • QueryResponse
      • Properties
        • ContinuationToken
        • Results
    • QuickJoinRequest
      • Constructors
        • QuickJoinRequest
      • Properties
        • Filter
        • Player
    • TokenData
      • Constructors
        • TokenData
      • Properties
        • TokenValue
        • Uri
    • TokenRequest
      • Constructors
        • TokenRequest
      • Properties
        • TokenType
    • TokenRequest.TokenTypeOptions
    • UpdateRequest
      • Constructors
        • UpdateRequest
      • Properties
        • Data
        • HostId
        • IsLocked
        • IsPrivate
        • MaxPlayers
        • Name
        • Password
  • Unity.Services.Lobbies.Scheduler
    • GameObjectFactory
      • Methods
        • CreateCoreSdkGameObject
    • TaskScheduler
      • Methods
        • IsMainThread
        • ScheduleBackgroundTask
        • ScheduleMainThreadTask
        • ScheduleOrExecuteOnMain
    • TaskSchedulerThreaded
      • Methods
        • IsMainThread
        • ScheduleBackgroundTask
        • ScheduleMainThreadTask
    • TaskSchedulerWebGL
      • Methods
        • IsMainThread
        • ScheduleBackgroundTask
        • ScheduleMainThreadTask