Event PlayerDataAdded
Event called when player data is added on the server.
Namespace: Global Namespace
Assembly: solution.dll
Syntax
public event Action<Dictionary<int, Dictionary<string, ChangedOrRemovedLobbyValue<PlayerDataObject>>>> PlayerDataAdded
Returns
| Type | Description |
|---|---|
| Action<Dictionary<int, Dictionary<string, ChangedOrRemovedLobbyValue<PlayerDataObject>>>> |