Event PlayerDataRemoved
Event called when player data is removed on the server. Does not cover when the whole data object is completely removed (eg. set to null) For this case, use the PlayerDataChanged event instead
Namespace: Global Namespace
Assembly: solution.dll
Syntax
public event Action<Dictionary<int, Dictionary<string, ChangedOrRemovedLobbyValue<PlayerDataObject>>>> PlayerDataRemoved
Returns
Type | Description |
---|---|
Action<Dictionary<int, Dictionary<string, ChangedOrRemovedLobbyValue<PlayerDataObject>>>> |