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    Class LobbyPlayerChanges

    Contains information about a set of changes to a player.

    Inheritance
    object
    LobbyPlayerChanges
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Lobbies
    Assembly: solution.dll
    Syntax
    public class LobbyPlayerChanges

    Constructors

    Name Description
    LobbyPlayerChanges(int)

    Creates a set of changes for a player.

    Properties

    Name Description
    ChangedData

    The changes to the player's data.

    ConnectionInfoChanged

    The change to the player's connection information, if it has changed.

    LastUpdatedChanged

    When the change to the player occurrred.

    PlayerIndex

    The index of the player.

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