Class RegexImportProcessor | USD | 2.0.0-exp.1
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    Class RegexImportProcessor

    Abstract class meant as base class for certain IImportPostProcessHierarchy implmentations. Has methods for filtering Usd Paths based on glob-style wildcards or regex.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    RegexImportProcessor
    CombineMeshes
    SetHideFlags
    Inherited Members
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    Namespace: Unity.Formats.USD.Examples
    Syntax
    public abstract class RegexImportProcessor : MonoBehaviour

    Fields

    compareAgainst

    Declaration
    [Tooltip("UsdName matches only the name of the GameObject/UsdPrim, while UsdPath matches against the entire path of the object starting at /")]
    public RegexImportProcessor.ECompareAgainst compareAgainst
    Field Value
    Type Description
    RegexImportProcessor.ECompareAgainst

    isNot

    Declaration
    [Tooltip("If true, matches are ignored, failed matches are proccessed.")]
    public bool isNot
    Field Value
    Type Description
    Boolean

    matchExpression

    Declaration
    [Tooltip("The wildcard or regex expression to test against")]
    public string matchExpression
    Field Value
    Type Description
    String

    matchType

    Declaration
    [Tooltip("Wildcard matches using simple filesystem-style globbing, Regex uses strict regular expression")]
    public RegexImportProcessor.EMatchType matchType
    Field Value
    Type Description
    RegexImportProcessor.EMatchType

    Methods

    InitRegex()

    Declaration
    protected void InitRegex()

    IsMatch(SdfPath)

    Declaration
    protected bool IsMatch(SdfPath sdfPath)
    Parameters
    Type Name Description
    SdfPath sdfPath
    Returns
    Type Description
    Boolean

    WildcardToRegex(String)

    Declaration
    public static string WildcardToRegex(string pattern)
    Parameters
    Type Name Description
    String pattern
    Returns
    Type Description
    String
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