type | The type of object to find. |
Object[] The array of objects found matching the type specified.
Returns a list of all active and inactive loaded objects of Type type
.
It will return no assets (meshes, textures, prefabs, etc.).
Be aware that when running in the editor, this function will also return hidden objects used by Unity itself such as the Scene view camera and preview camera.
Please note that this function is very slow. It is not recommended to use this function every frame.
In most cases you can use the singleton pattern instead.