For matching Usd Paths, set the HideFlags on the GameObject.
public class SetHideFlags : RegexImportProcessor, IImportPostProcessHierarchy
Fields
Declaration
public HideFlags hideFlagsSettings
Field Value
Declaration
[Tooltip("The logical operator to use when setting the flags. In most cases Or will produce expected results")]
public SetHideFlags.Operation operation
Field Value
Methods
PostProcessHierarchy(PrimMap, SceneImportOptions)
Declaration
public void PostProcessHierarchy(PrimMap primMap, SceneImportOptions sceneImportOptions)
Parameters
Implements
See Also