Namespace Unity.Formats.USD.Examples
Classes
CombineMeshes
Combines all mesh children of matching Usd Paths into a single child mesh called "CombinedSubmesh." Deactivates the other child mesh GameObjects. Implements IImportPostProcessComponents, so it runs after Component instantiation
ExportMeshExample
ExportMeshExampleEditor
HelloUsdExample
ImportMaterialsExample
ImportMeshExample
Imports meshes and transforms from a USD file into the Unity GameObject hierarchy and creates meshes.
RegexImportProcessor
Abstract class meant as base class for certain IImportPostProcessHierarchy implmentations. Has methods for filtering Usd Paths based on glob-style wildcards or regex.
SetDefaultUSDMesh
Fill in a default USD Asset in case the user didn't choose one
SetHideFlags
For matching Usd Paths, set the HideFlags on the GameObject.