Table of Content | Animation Rigging | 1.0.3
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    • UnityEditor.Animations.Rigging
      • BakeParameters<T>
      • BakeParametersAttribute
      • BakeUtils
      • EditorCurveBindingUtils
      • IBakeParameters
      • InverseRigConstraintAttribute
      • MultiAimInverseConstraint
      • MultiAimInverseConstraintJob
      • MultiAimInverseConstraintJobBinder<T>
      • MultiParentInverseConstraint
      • MultiParentInverseConstraintJob
      • MultiParentInverseConstraintJobBinder<T>
      • MultiPositionInverseConstraint
      • MultiPositionInverseConstraintJob
      • MultiPositionInverseConstraintJobBinder<T>
      • MultiReferentialInverseConstraint
      • MultiReferentialInverseConstraintJob
      • MultiReferentialInverseConstraintJobBinder<T>
      • MultiRotationInverseConstraint
      • MultiRotationInverseConstraintJob
      • MultiRotationInverseConstraintJobBinder<T>
      • ReorderableListHelper
      • TwistChainInverseConstraint
      • TwistChainInverseConstraintJob
      • TwistChainInverseConstraintJobBinder<T>
      • TwoBoneIKInverseConstraint
      • TwoBoneIKInverseConstraintJob
      • TwoBoneIKInverseConstraintJobBinder<T>
      • WeightedTransformHelper
    • UnityEngine.Animations.Rigging
      • AffineTransform
      • AnimationJobBinder<TJob, TData>
      • AnimationJobCache
      • AnimationJobCacheBuilder
      • AnimationRuntimeUtils
      • BlendConstraint
      • BlendConstraintData
      • BlendConstraintJob
      • BlendConstraintJobBinder<T>
      • BoneRenderer
      • BoolProperty
      • CacheIndex
      • ChainIKConstraint
      • ChainIKConstraintData
      • ChainIKConstraintJob
      • ChainIKConstraintJobBinder<T>
      • ConstraintsUtils
      • DampedTransform
      • DampedTransformData
      • DampedTransformJob
      • DampedTransformJobBinder<T>
      • FloatProperty
      • IAnimatableProperty<T>
      • IAnimationJobBinder
      • IAnimationJobData
      • IBlendConstraintData
      • IChainIKConstraintData
      • IDampedTransformData
      • IMultiAimConstraintData
      • IMultiParentConstraintData
      • IMultiPositionConstraintData
      • IMultiReferentialConstraintData
      • IMultiRotationConstraintData
      • IntProperty
      • IOverrideTransformData
      • IRigConstraint
      • IRigEffectorHolder
      • IRigLayer
      • ITransformProvider
      • ITwistChainConstraintData
      • ITwistCorrectionData
      • ITwoBoneIKConstraintData
      • IWeightedAnimationJob
      • IWeightProvider
      • MultiAimConstraint
      • MultiAimConstraintData
      • MultiAimConstraintData.Axis
      • MultiAimConstraintData.WorldUpType
      • MultiAimConstraintJob
      • MultiAimConstraintJob.WorldUpType
      • MultiAimConstraintJobBinder<T>
      • MultiParentConstraint
      • MultiParentConstraintData
      • MultiParentConstraintJob
      • MultiParentConstraintJobBinder<T>
      • MultiPositionConstraint
      • MultiPositionConstraintData
      • MultiPositionConstraintJob
      • MultiPositionConstraintJobBinder<T>
      • MultiReferentialConstraint
      • MultiReferentialConstraintData
      • MultiReferentialConstraintJob
      • MultiReferentialConstraintJobBinder<T>
      • MultiRotationConstraint
      • MultiRotationConstraintData
      • MultiRotationConstraintJob
      • MultiRotationConstraintJobBinder<T>
      • OverrideRigConstraint<TConstraint, TJob, TData, TBinder>
      • OverrideRigLayer
      • OverrideTransform
      • OverrideTransformData
      • OverrideTransformData.Space
      • OverrideTransformJob
      • OverrideTransformJob.Space
      • OverrideTransformJobBinder<T>
      • QuaternionExt
      • ReadOnlyTransformHandle
      • ReadWriteTransformHandle
      • Rig
      • RigBuilder
      • RigBuilder.OnAddRigBuilderCallback
      • RigBuilder.OnRemoveRigBuilderCallback
      • RigConstraint<TJob, TData, TBinder>
      • RigEffectorData
      • RigEffectorData.Style
      • RigLayer
      • RigTransform
      • SyncSceneToStreamAttribute
      • TwistChainConstraint
      • TwistChainConstraintData
      • TwistChainConstraintJob
      • TwistChainConstraintJobBinder<T>
      • TwistCorrection
      • TwistCorrectionData
      • TwistCorrectionData.Axis
      • TwistCorrectionJob
      • TwistCorrectionJobBinder<T>
      • TwoBoneIKConstraint
      • TwoBoneIKConstraintData
      • TwoBoneIKConstraintJob
      • TwoBoneIKConstraintJobBinder<T>
      • Vector2Property
      • Vector3Bool
      • Vector3BoolProperty
      • Vector3IntProperty
      • Vector3Property
      • Vector4Property
      • WeightedTransform
      • WeightedTransformArray
      • WeightedTransformArrayBinder
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