Class BoneRenderer
The BoneRenderer component is responsible for displaying pickable bones in the Scene View. This component does nothing during runtime.
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEngine.Animations.Rigging
Syntax
[ExecuteInEditMode]
[AddComponentMenu("Animation Rigging/Setup/Bone Renderer")]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.0?preview=1&subfolder=/manual/index.html")]
public class BoneRenderer : MonoBehaviour