Struct Vector3Property | Animation Rigging | 1.0.3
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    Struct Vector3Property

    Vector3 property handle used to read and write values in the AnimationStream.

    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public struct Vector3Property : IAnimatableProperty<Vector3>

    Fields

    x

    The PropertyStreamHandle used for the X component in the AnimationStream.

    Declaration
    public PropertyStreamHandle x
    Field Value
    Type Description
    PropertyStreamHandle

    y

    The PropertyStreamHandle used for the Y component in the AnimationStream.

    Declaration
    public PropertyStreamHandle y
    Field Value
    Type Description
    PropertyStreamHandle

    z

    The PropertyStreamHandle used for the Z component in the AnimationStream.

    Declaration
    public PropertyStreamHandle z
    Field Value
    Type Description
    PropertyStreamHandle

    Methods

    Bind(Animator, Component, String)

    Creates a Vector3Property handle representing a property binding on a Component.

    Declaration
    public static Vector3Property Bind(Animator animator, Component component, string name)
    Parameters
    Type Name Description
    Animator animator

    The Animator on which to bind the new handle.

    Component component

    The Component owning the parameter.

    String name

    The property name

    Returns
    Type Description
    Vector3Property

    Returns a Vector3Property handle that represents the new binding.

    BindCustom(Animator, String)

    Creates a Vector3Property handle for a custom property in the AnimationStream to pass extra data to downstream animation jobs in the graph.

    Declaration
    public static Vector3Property BindCustom(Animator animator, string name)
    Parameters
    Type Name Description
    Animator animator

    The Animator on which to bind the new handle.

    String name

    The name of the property.

    Returns
    Type Description
    Vector3Property

    Returns a Vector3Property handle that represents the new binding.

    Get(AnimationStream)

    Gets the property value from a stream.

    Declaration
    public Vector3 Get(AnimationStream stream)
    Parameters
    Type Name Description
    AnimationStream stream

    The AnimationStream that holds the animated values.

    Returns
    Type Description
    Vector3

    The Vector3 property value.

    Implements
    IAnimatableProperty<T>.Get(AnimationStream)

    Set(AnimationStream, Vector3)

    Sets the property value into a stream.

    Declaration
    public void Set(AnimationStream stream, Vector3 value)
    Parameters
    Type Name Description
    AnimationStream stream

    The AnimationStream that holds the animated values.

    Vector3 value

    The new Vector3 property value.

    Implements
    IAnimatableProperty<T>.Set(AnimationStream, T)
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